gpui-test

支持 GPUI 应用的组件测试、异步操作验证与 UI 行为检查,通过单线程执行器确保测试可预测性,结合测试上下文实现对实体更新、事件通知及窗口交互的完整模拟。

快捷安装

在终端运行此命令,即可一键安装该 Skill 到您的 Claude 中

npx skills add longbridge/gpui-component --skill "gpui-test"

Overview

GPUI provides a comprehensive testing framework that allows you to test UI components, async operations, and distributed systems. Tests run on a single-threaded executor that provides deterministic execution and the ability to test complex async scenarios. GPUI tests use the #[gpui::test] attribute and work with TestAppContext for basic testing and VisualTestContext for window-dependent tests.

Rules

  • If test does not require windows or rendering, we can avoid use [gpui::test] and TestAppContext, just write simple rust test.

Core Testing Infrastructure

Test Attributes

Basic Test

#[gpui::test]
fn my_test(cx: &mut TestAppContext) {
    // Test implementation
}

Async Test

#[gpui::test]
async fn my_async_test(cx: &mut TestAppContext) {
    // Async test implementation
}

Property Test with Iterations

#[gpui::test(iterations = 10)]
fn my_property_test(cx: &mut TestAppContext, mut rng: StdRng) {
    // Property testing with random data
}

Test Contexts

TestAppContext

TestAppContext provides access to GPUI’s core functionality without windows:

#[gpui::test]
fn test_entity_operations(cx: &mut TestAppContext) {
    // Create entities
    let entity = cx.new(|cx| MyComponent::new(cx));

    // Update entities
    entity.update(cx, |component, cx| {
        component.value = 42;
        cx.notify();
    });

    // Read entities
    let value = entity.read_with(cx, |component, _| component.value);
    assert_eq!(value, 42);
}

VisualTestContext

VisualTestContext extends TestAppContext with window support:

#[gpui::test]
fn test_with_window(cx: &mut TestAppContext) {
    // Create window with component
    let window = cx.update(|cx| {
        cx.open_window(Default::default(), |_, cx| {
            cx.new(|cx| MyComponent::new(cx))
        }).unwrap()
    });

    // Convert to visual context
    let mut cx = VisualTestContext::from_window(window.into(), cx);

    // Access window and component
    let component = window.root(&mut cx).unwrap();
}

Additional Resources

  • For detailed testing patterns and examples, see reference.md
    • Includes “Testing Crash-Free State Management (Re-entrancy)” — patterns for catching entity re-entrancy panics (cannot update … while it is already being updated) before they reach users.
  • For best practices and running tests, see examples.md